Vulkan on the other hand can work on multiple OS which range from Windows (XP/Vista/7/8/8.1/10), Linux, SteamOS, Android. While DirectX 12 is limited to Microsoft's Windows OS, Vulkan API has the edge of having cross platform and cross vendor support. The API is going to be the direct competitor to Microsoft’s DirectX 12 API which is also going to see wide-scale usage in 2016. The Vulkan API pushes for reduced API overhead and optimized multi-core and multi-threaded performance on current and upcoming hardware. The Vulkan API is the successor to the OpenGL API and a rival to the Metal API from Apple and DirectX 12 API from Microsoft. OptimusĪPIs supported, including particular versions of those APIs.2 of 9 NVIDIA's Special Vulkan Drivers For GeForce Graphics Cards Offers Full Support For Next Generation API This information will prove useful if you need some particular technology for your purposes. OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). Types and number of video connectors present on the reviewed GPUs. Integrated GPUs have no dedicated VRAM and use a shared part of system RAM. Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). Useful when choosing a future computer configuration or upgrading an existing one. Information on GeForce GT 1030 and Quadro K1100M compatibility with other computer components. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed.
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